Ally of Justice Deck Breakdown

Cards Usage Statistic

Main Deck

Card Trooper
Card Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.

Necro Gardna
Necro Gardna
Necro Gardna
DARK 3
Necro Gardna
  • ATK:

  • 600

  • DEF:

  • 1300


During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).

Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.

Plaguespreader Zombie
Plaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

Brain Control
Brain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

    Charge of the Light Brigade
    Charge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

      Mystical Space Typhoon
      Mystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.

        Mirror Force
        Mirror Force
        Mirror Force
        Trap Normal
        Mirror Force

          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

          Solemn Judgment
          Solemn Judgment
          Solemn Judgment
          Trap Counter
          Solemn Judgment

            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



            Tag(s):

            Torrential Tribute
            Torrential Tribute
            Torrential Tribute
            Trap Normal
            Torrential Tribute

              When a monster(s) is Summoned: Destroy all monsters on the field.

              Extra Deck

              Ally of Justice Catastor
              Ally of Justice Catastor
              Ally of Justice Catastor
              DARK 5
              Ally of Justice Catastor
              • ATK:

              • 2200

              • DEF:

              • 1200


              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

              Armory Arm
              Armory Arm
              Armory Arm
              LIGHT 4
              Armory Arm
              • ATK:

              • 1800

              • DEF:

              • 1200


              1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

              Black Rose Dragon
              Black Rose Dragon
              Black Rose Dragon
              FIRE 7
              Black Rose Dragon
              • ATK:

              • 2400

              • DEF:

              • 1800


              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

              Brionac, Dragon of the Ice Barrier
              Brionac, Dragon of the Ice Barrier
              Brionac, Dragon of the Ice Barrier
              WATER 6
              Brionac, Dragon of the Ice Barrier
              • ATK:

              • 2300

              • DEF:

              • 1400


              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

              Colossal Fighter
              Colossal Fighter
              Colossal Fighter
              DARK 8
              Colossal Fighter
              • ATK:

              • 2800

              • DEF:

              • 1000


              1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

              Goyo Guardian
              Goyo Guardian
              Goyo Guardian
              EARTH 6
              Goyo Guardian
              • ATK:

              • 2800

              • DEF:

              • 2000


              1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

              Stardust Dragon
              Stardust Dragon
              Stardust Dragon
              WIND 8
              Stardust Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

              Thought Ruler Archfiend
              Thought Ruler Archfiend
              Thought Ruler Archfiend
              DARK 8
              Thought Ruler Archfiend
              • ATK:

              • 2700

              • DEF:

              • 2300


              1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.

              Main: 54 Extra: 15

              2 cardArmageddon Knight 2 cardArmageddon Knight
              Armageddon Knight
              DARK 4
              Armageddon Knight
              • ATK:

              • 1400

              • DEF:

              • 1200


              When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


              3 cardBlackwing - Sirocco the Dawn 3 cardBlackwing - Sirocco the Dawn
              Blackwing - Sirocco the Dawn
              DARK 5
              Blackwing - Sirocco the Dawn
              • ATK:

              • 2000

              • DEF:

              • 900


              If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


              2 cardCaius the Shadow Monarch 2 cardCaius the Shadow Monarch
              Caius the Shadow Monarch
              DARK 6
              Caius the Shadow Monarch
              • ATK:

              • 2400

              • DEF:

              • 1000


              If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


              1 cardCard Trooper 1 cardCard Trooper
              Card Trooper
              EARTH 3
              Card Trooper
              • ATK:

              • 400

              • DEF:

              • 400


              Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


              1 cardChaos Sorcerer 1 cardChaos Sorcerer
              Chaos Sorcerer
              DARK 6
              Chaos Sorcerer
              • ATK:

              • 2300

              • DEF:

              • 2000


              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


              2 cardCyber Dragon 2 cardCyber Dragon
              Cyber Dragon
              LIGHT 5
              Cyber Dragon
              • ATK:

              • 2100

              • DEF:

              • 1600


              If only your opponent controls a monster, you can Special Summon this card (from your hand).


              1 cardD.D. Crow 1 cardD.D. Crow
              D.D. Crow
              DARK 1
              D.D. Crow
              • ATK:

              • 100

              • DEF:

              • 100


              (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


              1 cardDark Armed Dragon 1 cardDark Armed Dragon
              Dark Armed Dragon
              DARK 7
              Dark Armed Dragon
              • ATK:

              • 2800

              • DEF:

              • 1000


              Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


              1 cardDark Grepher 1 cardDark Grepher
              Dark Grepher
              DARK 4
              Dark Grepher
              • ATK:

              • 1700

              • DEF:

              • 1600


              You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


              1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
              Gorz the Emissary of Darkness
              DARK 7
              Gorz the Emissary of Darkness
              • ATK:

              • 2700

              • DEF:

              • 2500


              When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


              1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
              Kycoo the Ghost Destroyer
              DARK 4
              Kycoo the Ghost Destroyer
              • ATK:

              • 1800

              • DEF:

              • 700


              When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


              1 cardNecro Gardna
              1 cardNecro Gardna
              Necro Gardna
              DARK 3
              Necro Gardna
              • ATK:

              • 600

              • DEF:

              • 1300


              During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).


              2 cardChewbone 2 cardChewbone
              Chewbone
              EARTH 3
              Chewbone
              • ATK:

              • 300

              • DEF:

              • 300


              FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100/DEF 300) to your opponent's field in Defense Position.


              3 cardRyko, Lightsworn Hunter 3 cardRyko, Lightsworn Hunter
              Ryko, Lightsworn Hunter
              LIGHT 2
              Ryko, Lightsworn Hunter
              • ATK:

              • 200

              • DEF:

              • 100


              FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


              2 cardSuper-Nimble Mega Hamster 2 cardSuper-Nimble Mega Hamster
              Super-Nimble Mega Hamster
              EARTH 4
              Super-Nimble Mega Hamster
              • ATK:

              • 1100

              • DEF:

              • 1800


              FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.


              1 cardBlackwing - Gale the Whirlwind 1 cardBlackwing - Gale the Whirlwind
              Blackwing - Gale the Whirlwind
              DARK 3
              Blackwing - Gale the Whirlwind
              • ATK:

              • 1300

              • DEF:

              • 400


              If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


              3 cardBlackwing - Vayu the Emblem of Honor 3 cardBlackwing - Vayu the Emblem of Honor
              Blackwing - Vayu the Emblem of Honor
              DARK 1
              Blackwing - Vayu the Emblem of Honor
              • ATK:

              • 800

              • DEF:

              • 0


              This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.


              1 cardPlaguespreader Zombie 1 cardPlaguespreader Zombie
              Plaguespreader Zombie
              DARK 2
              Plaguespreader Zombie
              • ATK:

              • 400

              • DEF:

              • 200


              If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


              1 cardAllure of Darkness
              1 cardAllure of Darkness
              Allure of Darkness
              Spell Normal
              Allure of Darkness

                Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                1 cardBrain Control 1 cardBrain Control
                Brain Control
                Spell Normal
                Brain Control

                  Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                  1 cardBurial from a Different Dimension 1 cardBurial from a Different Dimension
                  Burial from a Different Dimension
                  Spell Quick
                  Burial from a Different Dimension

                    Target up to 3 banished monsters; return them to the GY.


                    1 cardCharge of the Light Brigade 1 cardCharge of the Light Brigade
                    Charge of the Light Brigade
                    Spell Normal
                    Charge of the Light Brigade

                      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                      1 cardLightning Storm 1 cardLightning Storm
                      Lightning Storm
                      Spell Normal
                      Lightning Storm

                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                        Tag(s):

                        1 cardLightning Vortex
                        1 cardLightning Vortex
                        Lightning Vortex
                        Spell Normal
                        Lightning Vortex

                          Discard 1 card; destroy all face-up monsters your opponent controls.


                          1 cardMystical Space Typhoon
                          1 cardMystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            1 cardReinforcement of the Army
                            1 cardReinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                              1 cardAcid Trap Hole 1 cardAcid Trap Hole
                              Acid Trap Hole
                              Trap Normal
                              Acid Trap Hole

                                Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.


                                2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                  2 cardDeck Devastation Virus
                                  2 cardDeck Devastation Virus
                                  Deck Devastation Virus
                                  Trap Normal
                                  Deck Devastation Virus

                                    Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                                    2 cardDimensional Prison 2 cardDimensional Prison
                                    Dimensional Prison
                                    Trap Normal
                                    Dimensional Prison

                                      When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                      3 cardDust Tornado 3 cardDust Tornado
                                      Dust Tornado
                                      Trap Normal
                                      Dust Tornado

                                        Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                        1 cardMirror Force
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          1 cardPremature Return 1 cardPremature Return
                                          Premature Return
                                          Trap Normal
                                          Premature Return

                                            Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.


                                            1 cardPulling the Rug 1 cardPulling the Rug
                                            Pulling the Rug
                                            Trap Counter
                                            Pulling the Rug

                                              Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                                              2 cardRoyal Prison 2 cardRoyal Prison
                                              Royal Prison
                                              Trap Continuous
                                              Royal Prison

                                                Monsters cannot be Special Summoned from the Graveyard.


                                                1 cardSolemn Judgment
                                                1 cardSolemn Judgment
                                                Solemn Judgment
                                                Trap Counter
                                                Solemn Judgment

                                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                  Tag(s):

                                                  1 cardTorrential Tribute
                                                  1 cardTorrential Tribute
                                                  Torrential Tribute
                                                  Trap Normal
                                                  Torrential Tribute

                                                    When a monster(s) is Summoned: Destroy all monsters on the field.


                                                    1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                    Chimeratech Fortress Dragon
                                                    DARK 8
                                                    Chimeratech Fortress Dragon
                                                    • ATK:

                                                    • 0

                                                    • DEF:

                                                    • 0


                                                    "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                    1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                    Ally of Justice Catastor
                                                    DARK 5
                                                    Ally of Justice Catastor
                                                    • ATK:

                                                    • 2200

                                                    • DEF:

                                                    • 1200


                                                    1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                    1 cardArmory Arm 1 cardArmory Arm
                                                    Armory Arm
                                                    LIGHT 4
                                                    Armory Arm
                                                    • ATK:

                                                    • 1800

                                                    • DEF:

                                                    • 1200


                                                    1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                    1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                    Black Rose Dragon
                                                    FIRE 7
                                                    Black Rose Dragon
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 1800


                                                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                    1 cardBlackwing - Silverwind the Ascendant 1 cardBlackwing - Silverwind the Ascendant
                                                    Blackwing - Silverwind the Ascendant
                                                    DARK 8
                                                    Blackwing - Silverwind the Ascendant
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 2000


                                                    1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.


                                                    2 cardBlackwing Armed Wing 2 cardBlackwing Armed Wing
                                                    Blackwing Armed Wing
                                                    DARK 6
                                                    Blackwing Armed Wing
                                                    • ATK:

                                                    • 2300

                                                    • DEF:

                                                    • 1000


                                                    1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.


                                                    2 cardBlackwing Armor Master 2 cardBlackwing Armor Master
                                                    Blackwing Armor Master
                                                    DARK 7
                                                    Blackwing Armor Master
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 1500


                                                    1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                                    1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                    Brionac, Dragon of the Ice Barrier
                                                    WATER 6
                                                    Brionac, Dragon of the Ice Barrier
                                                    • ATK:

                                                    • 2300

                                                    • DEF:

                                                    • 1400


                                                    1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                    1 cardColossal Fighter 1 cardColossal Fighter
                                                    Colossal Fighter
                                                    DARK 8
                                                    Colossal Fighter
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 1000


                                                    1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                                    1 cardDark End Dragon 1 cardDark End Dragon
                                                    Dark End Dragon
                                                    DARK 8
                                                    Dark End Dragon
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 2100


                                                    1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                                    1 cardGoyo Guardian 1 cardGoyo Guardian
                                                    Goyo Guardian
                                                    EARTH 6
                                                    Goyo Guardian
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 2000


                                                    1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                    1 cardStardust Dragon 1 cardStardust Dragon
                                                    Stardust Dragon
                                                    WIND 8
                                                    Stardust Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                    1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                                    Thought Ruler Archfiend
                                                    DARK 8
                                                    Thought Ruler Archfiend
                                                    • ATK:

                                                    • 2700

                                                    • DEF:

                                                    • 2300


                                                    1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


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                                                    Ally of Justice
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